Game Testing All in One (Game Development Series)

Game Testing All in One (Game Development Series)

Charles P. Schultz, Robert Bryant, Tim Langdell
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"Game Testing All in One" reveals how to apply software test engineer methodologies to the game industry. It examines several game genres, detailing the product cycle and testing fundamentals specific to each. Master testing techniques as you work through a set of tutorials on four methodologies for producing tests for your game. Learn how to quickly produce useful test documents, capture important data, and analyze measurements. "Game Testing All in One" outlines the roles and responsibilities of a game tester, offering an in-depth look at the responsibilities of each member of the game team. You'll even get tips for finding employment in the industry as a game tester.
Rok:
2005
Wydanie:
1
Wydawnictwo:
Course Technology PTR
Język:
english
Strony:
515
ISBN 10:
1592003737
ISBN 13:
9781592003730
Serie:
Game Development
Plik:
PDF, 6.98 MB
IPFS:
CID , CID Blake2b
english, 2005
Ściągnij (pdf, 6.98 MB)
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